● CONNECTING...

SMUGGLER

>> TERMINAL_ACCESS_PROTOCOL_v1.0

πŸš€ SMUGGLER // CHARACTER FILE

SESSION: LOADING...
⚑ REAL-TIME MODE

πŸ”— JOIN SESSION

Connect to a game session using a session code from your Warden (Game Master)

What is a Warden? The Warden is your Game Master (GM) who runs the game. Ask your Warden for a session code to join their game.

πŸ’‘ Tip: Your Warden will give you a session code. Enter it above and click "JOIN SESSION" to connect!

CHARACTER SHEET

Manage your character stats, roll dice, and view your character information

🎲 Quick Roll: Generate 3 random characters instantly
πŸ“‹ Detailed Build: Step-by-step character creation with roll tables (equipment, ship, mission!)
πŸ€– AI Generation: Create a unique character with AI-generated backstory, goals, and personality

πŸ’‘ Your pronouns will be used in game text and chat. Body type is for character representation only.

Navigation, Repairs, Planning
Combat, Force, Toughness
Talking, Persuasion, Sensing

βš”οΈ Position & Effect

+0
Risky position, Standard effect

PROGRESSION

LEVEL: 1
Level Up Rewards:

πŸ”₯ HEAT

0 / 10
Authority: 0
Criminal: 0
Bounty: 0

STRESS

1 / 3

At 3: Panic Test Required!

WOUNDS

0 / 3

At 3: Incapacitated! Each wound: -3 to all stats


πŸ’° FINANCIAL STATUS

CREDITS: 2,000
DEBT: 0
None

🌌 Environmental Effects

No active environmental effects

No active initiative

⚠️ WARNING: High debt may attract unwanted attention!

Debt β‰₯5,000: Disadvantage on Cunning rolls

πŸ₯ HEALING & RECOVERY

Medical Supplies

Medkits: 0
Stim Packs: 0
Bandages: 0

Recovery Actions

Healing: Medkits heal 1-2 wounds. Stim packs heal 1 wound + reduce 1 stress. Rest reduces stress.

πŸ“‹ JOB BOARD

Available Jobs

Loading jobs...

Active Job

No active job.

Completed Jobs

No completed jobs yet.

Job Board: Accept missions to earn credits. Jobs expire after 24 hours. Higher difficulty = better rewards.

⏸️ DOWNTIME ACTIVITIES

No downtime activities performed yet.

Downtime: Between sessions, perform activities to recover, train, build relationships, or gather information.

πŸ‘₯ CREW POOL

Total Crew: 3
πŸ”§ Techs: 1 (+10 Wits)
βš”οΈ Gunnery: 1 (+10 Grit)
πŸ’¬ Faces: 1 (+10 Cunning)

Using Crew: Click the πŸ‘₯ button next to a roll to use crew support (+10 bonus). Crew may die on failures!

Crew at risk on failure! Critical failure = automatic death.

πŸ’” PERMANENT INJURIES


πŸš€ SHIP MAINTENANCE

Fuel: 100 / 100
Ship Integrity: 10 / 10
Next Upkeep: --

Upkeep Costs: Fuel, docking fees, and maintenance must be paid regularly. Low fuel or integrity increases costs.

πŸ”§ SHIP UPGRADES

No upgrades installed. Visit a shipyard to purchase upgrades!

πŸ“¦ CARGO HOLD

Capacity: 0 / 10

No cargo

Cargo Effects: Bulky cargo affects Wits rolls. Illegal cargo increases heat risk.

INVENTORY & NOTES

βš”οΈ EQUIPMENT

Equipment bonuses apply automatically to rolls. Purchase new equipment from the shop.

SHARED CREW INVENTORY

No shared items


🌌 NAVIGATION CHART

Plan your route through the Outer Rim. Click locations to travel, or browse the sidebar for details.

ROLL STATISTICS

Total Rolls: 0
Success Rate: 0%
Average Roll: 0
Critical Successes: 0

TRANSMISSION LOG